Here's a collection of shots on which I was the compositor, roughly 50% Nuke and 50% After Effects. On many of these productions I was also VFX supervisor or technical director in one or more areas.
Skills shown: Roto; Keying; Asset creation (2D and 3D); Camera projection; Tracking / Matchmoving; 3D lighting; Particles; Scripting / Expressions
Shot specifics:
1. matchmove | 3d environment | comp | mogrfx
Motion graphics created in After Effects. 3D environment assembled and lit in Nuke (models and textures by David Ford). Camera tracking, roto, and comp all completed in Nuke.
2. miniature photography | comp
Modified, painted, and photographed miniature. Filmed custom dust elements. Roto and comp completed in After Effects. City models from TurboSquid, rendered in Maya.
3. mogrfx | comp
All done in After Effects.
4. roto | comp
Roto and comp completed in After Effects. City models from TurboSquid, rendered in Maya.
5. track | mogrfx | comp
Motion graphics created in After Effects. Roto, tracking, and comp completed in Nuke.
6. matchmove | matte painting | comp
Photographed set and assembled panorama in Photoshop. Tracking, roto, and comp completed in After Effects.
7. roto | matte painting | 3d camera | comp
Mars rover photos manipulated in Photoshop. Roto, 3D camera animation, and comp completed in After Effects.
8. driving plates | comp
Supervised filming of driving plates. Comped in After Effects.
9. track | screen replace
Tracking, roto, and comp completed in After Effects.
10. track | makeup enhance
Gore elements and veins manipulated in Photoshop. Tracking, skin re-grading, roto, and comp completed in Nuke.
11. matchmove | 3d environment | particles | comp
Space matte painting created in Photoshop. Camera tracking, 3D layout, particle system, and comp completed in After Effects. Models and textures by Zak Robinson and Lissi Clare.
12. matchmove | rig removal (projection) | comp
Rig paint-out in Photoshop. Camera track, rig removal projection, and comp completed in After Effects.
13. 3d projections | particles | 3d camera | comp
Projected image onto simple geometry to create 3D environment, added lighting, created particle system for interior of reactor, animated camera, and completed comp - all in Nuke.
14. comp
Roto and comp in After Effects.
15. matchmove (3d mouth interior & environ) | comp
3D matchmove completed in PFTrack. Comp in After Effects. Mouth interior model and texture by Kyle Jenkins. Padded cell environment model and texture by See Ooi Lim.
16. matchmove | comp
Completed in After Effects.
17. makeup enhance | eye replace | iris animation
Tracking, skin re-grading, roto, and comp completed in Nuke.
18. eye replace
Tracking and comp in Nuke. Color graded in DaVinci Resolve.
19. element photography | matte painting | comp
Created cotton cloud elements and supervised photography. Mars rover photos manipulated in Photoshop. 3D camera animation and comp completed in After Effects.
20. roto | matchmove | mogrfx | comp
21. roto | matchmove | mogrfx | comp
22. roto | matchmove | mogrfx | comp
Motion graphics created in After Effects. Roto, tracking, and comp completed in Nuke.
23. roto | mogrfx | comp
Motion graphics created in After Effects. Roto and comp completed in Nuke.
24. comp
Completed in After Effects.
25. sky enhance | eye replace
After Effects.
26. makeup enhance (bloody nose)
Tracking and comp in After Effects.
27. foreground photography | comp
Built, dressed, and photographed foreground window element. Comp in After Effects.
28. matchmove | 3D environment | comp
Matchmove in PFTrack. 3D environment assembled in After Effects (models by Monica Thies). Comp in After Effects (roto by Jace Oppie).
29. comp
City models from TurboSquid, rendered in Maya. Comp in After Effects.
30. matchmove | matte painting | comp
City models from TurboSquid, rendered in Maya, manipulated in Photoshop, assembled in 3D in After Effects. Camera tracking, roto, and comp in After Effects.
31. matchmove | matte painting | comp
2D beach image expanded into 3D space and animated, camera tracked and comp in After Effects.
32. element photography | comp
Supervised photography of soap-bubble element. Comp in After Effects.
33. comp
After Effects.
34. matchmove | comp
After Effects.
35. roto | sky replace
36. roto | sky replace
After Effects.
37. matchmove | matte painting | comp
Mars rover photos manipulated in Photoshop. 3D camera tracking in PFTrack (shuttlecraft modeled by Zak Robinson). Helmet interiors tracked in Mocha. Roto and comp completed in After Effects.